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See:
Description
Interface Summary | |
BackgroundGame | A data model for a game of ConwayGo played in another Thread in the background. |
Board | A data model for (conway)go boards. |
Constants | Defines all the constants needed throughout this package. |
Engine | Implementing classes think about positions and try to find the best moves. |
Game | A data model for a game of ConwayGo. |
GameListener | Classes that implement this listener are notified when something in the game has changed. |
Class Summary | |
AbstractEngine | Basic implementation of Engine supports initialization and internationalization. |
DefaultBoard | The 19x19 board from the game Go. |
DefaultGame | Represents one game of conwaygo: two players and a board. |
Field | Just one field on the 19*19 board. |
GameEvent | Holds information about a change in the game. |
Jump | A move where the ball jumps. |
Move | One move a player makes in the game. |
Put | A move where a piece is put on the board. |
Exception Summary | |
InvalidMoveException | Indicates that a move returned by a routine is invalid. |
The base classes for ConwayGo.
The data model for the GUI classes; the interfaces and the default implementations for the game.
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